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      Anno 117 Pax Romana hands-on: Gorgeous, deep, and tricky to learn

      news.movim.eu / ArsTechnica • 19 May 2025

    There aren't any games quite like the Anno series, and based on some hands-on time at a recent press junket, I can say that the latest entry has the potential to be an appealing on-ramp for history buffs and strategy game fans who haven't explored the franchise before—provided players approach it with a lot of patience.

    The previous entry in the series, 2019's Anno 1800 , was seen as something of a return to form by longtime franchise fans, who weren't as thrilled with the futuristic entries that preceded it. It reportedly reached 5 million players, which is quite a lot for a PC-focused strategy title, so 1800 was a popularization moment for the franchise, too.

    Anno 117: Pax Romana , due later this year, aims to build on that momentum and turn the franchise into a crossover hit. While the Anno games have long been popular with a certain crowd (strategy gamers in Europe, and specifically Germany, where the games are developed), its addictive gameplay and top-tier presentation have the potential to appeal with even more people, provided publisher Ubisoft makes the right choices.

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    • taggaming taggaming taggaming taganno 117 taganno 117 taganno 117 taganno 117: pax romana taganno 117: pax romana taganno 117: pax romana tagblue byte tagblue byte tagblue byte tagbuilder tagbuilder tagbuilder tagcity-builder tagcity-builder tagcity-builder tagrome tagrome tagrome tagstrategy tagstrategy tagstrategy tagubisoft tagubisoft tagubisoft tagubisoft mainz tagubisoft mainz tagubisoft mainz taggaming taggaming taggaming taganno 117 taganno 117 taganno 117 taganno 117: pax romana taganno 117: pax romana taganno 117: pax romana tagblue byte tagblue byte tagblue byte tagbuilder tagbuilder tagbuilder tagcity-builder tagcity-builder tagcity-builder tagrome tagrome tagrome tagstrategy tagstrategy tagstrategy tagubisoft tagubisoft tagubisoft tagubisoft mainz tagubisoft mainz tagubisoft mainz taggaming taggaming taggaming taganno 117 taganno 117 taganno 117 taganno 117: pax romana taganno 117: pax romana taganno 117: pax romana tagblue byte tagblue byte tagblue byte tagbuilder tagbuilder tagbuilder tagcity-builder tagcity-builder tagcity-builder tagrome tagrome tagrome tagstrategy tagstrategy tagstrategy tagubisoft tagubisoft tagubisoft tagubisoft mainz tagubisoft mainz tagubisoft mainz

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    • Ar chevron_right

      Anno 117 Pax Romana hands-on: Gorgeous, deep, and tricky to learn

      news.movim.eu / ArsTechnica • 19 May 2025

    There aren't any games quite like the Anno series, and based on some hands-on time at a recent press junket, I can say that the latest entry has the potential to be an appealing on-ramp for history buffs and strategy game fans who haven't explored the franchise before—provided players approach it with a lot of patience.

    The previous entry in the series, 2019's Anno 1800 , was seen as something of a return to form by longtime franchise fans, who weren't as thrilled with the futuristic entries that preceded it. It reportedly reached 5 million players, which is quite a lot for a PC-focused strategy title, so 1800 was a popularization moment for the franchise, too.

    Anno 117: Pax Romana , due later this year, aims to build on that momentum and turn the franchise into a crossover hit. While the Anno games have long been popular with a certain crowd (strategy gamers in Europe, and specifically Germany, where the games are developed), its addictive gameplay and top-tier presentation have the potential to appeal with even more people, provided publisher Ubisoft makes the right choices.

    Read full article

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    • taggaming taggaming taggaming taganno 117 taganno 117 taganno 117 taganno 117: pax romana taganno 117: pax romana taganno 117: pax romana tagblue byte tagblue byte tagblue byte tagbuilder tagbuilder tagbuilder tagcity-builder tagcity-builder tagcity-builder tagrome tagrome tagrome tagstrategy tagstrategy tagstrategy tagubisoft tagubisoft tagubisoft tagubisoft mainz tagubisoft mainz tagubisoft mainz taggaming taggaming taggaming taganno 117 taganno 117 taganno 117 taganno 117: pax romana taganno 117: pax romana taganno 117: pax romana tagblue byte tagblue byte tagblue byte tagbuilder tagbuilder tagbuilder tagcity-builder tagcity-builder tagcity-builder tagrome tagrome tagrome tagstrategy tagstrategy tagstrategy tagubisoft tagubisoft tagubisoft tagubisoft mainz tagubisoft mainz tagubisoft mainz taggaming taggaming taggaming taganno 117 taganno 117 taganno 117 taganno 117: pax romana taganno 117: pax romana taganno 117: pax romana tagblue byte tagblue byte tagblue byte tagbuilder tagbuilder tagbuilder tagcity-builder tagcity-builder tagcity-builder tagrome tagrome tagrome tagstrategy tagstrategy tagstrategy tagubisoft tagubisoft tagubisoft tagubisoft mainz tagubisoft mainz tagubisoft mainz

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    • Ar chevron_right

      Anno 117 Pax Romana hands-on: Gorgeous, deep, and tricky to learn

      news.movim.eu / ArsTechnica • 19 May 2025

    There aren't any games quite like the Anno series, and based on some hands-on time at a recent press junket, I can say that the latest entry has the potential to be an appealing on-ramp for history buffs and strategy game fans who haven't explored the franchise before—provided players approach it with a lot of patience.

    The previous entry in the series, 2019's Anno 1800 , was seen as something of a return to form by longtime franchise fans, who weren't as thrilled with the futuristic entries that preceded it. It reportedly reached 5 million players, which is quite a lot for a PC-focused strategy title, so 1800 was a popularization moment for the franchise, too.

    Anno 117: Pax Romana , due later this year, aims to build on that momentum and turn the franchise into a crossover hit. While the Anno games have long been popular with a certain crowd (strategy gamers in Europe, and specifically Germany, where the games are developed), its addictive gameplay and top-tier presentation have the potential to appeal with even more people, provided publisher Ubisoft makes the right choices.

    Read full article

    Comments

    • taggaming taggaming taggaming taganno 117 taganno 117 taganno 117 taganno 117: pax romana taganno 117: pax romana taganno 117: pax romana tagblue byte tagblue byte tagblue byte tagbuilder tagbuilder tagbuilder tagcity-builder tagcity-builder tagcity-builder tagrome tagrome tagrome tagstrategy tagstrategy tagstrategy tagubisoft tagubisoft tagubisoft tagubisoft mainz tagubisoft mainz tagubisoft mainz taggaming taggaming taggaming taganno 117 taganno 117 taganno 117 taganno 117: pax romana taganno 117: pax romana taganno 117: pax romana tagblue byte tagblue byte tagblue byte tagbuilder tagbuilder tagbuilder tagcity-builder tagcity-builder tagcity-builder tagrome tagrome tagrome tagstrategy tagstrategy tagstrategy tagubisoft tagubisoft tagubisoft tagubisoft mainz tagubisoft mainz tagubisoft mainz taggaming taggaming taggaming taganno 117 taganno 117 taganno 117 taganno 117: pax romana taganno 117: pax romana taganno 117: pax romana tagblue byte tagblue byte tagblue byte tagbuilder tagbuilder tagbuilder tagcity-builder tagcity-builder tagcity-builder tagrome tagrome tagrome tagstrategy tagstrategy tagstrategy tagubisoft tagubisoft tagubisoft tagubisoft mainz tagubisoft mainz tagubisoft mainz

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    • Ar chevron_right

      Cops pause use of flawed AI cameras secretly monitoring streets for suspects

      news.movim.eu / ArsTechnica • 19 May 2025

    New Orleans police have reportedly spent years scanning live feeds of city streets and secretly using facial recognition to identify suspects in real time—in seeming defiance of a city ordinance designed to prevent false arrests and protect citizens' civil rights.

    A Washington Post investigation uncovered the dodgy practice, which relied on a private network of more than 200 cameras to automatically ping cops' phones when a possible match for a suspect was detected. Court records and public data suggest that these cameras "played a role in dozens of arrests," the Post found, but most uses were never disclosed in police reports.

    That seems like a problem, the Post reported, since a 2022 city council ordinance required much more oversight for the tech. Rather than instantly detaining supposed suspects the second they pop up on live feeds, cops were only supposed to use the tech to find "specific suspects in their investigations of violent crimes," the Post reported. And in those limited cases, the cops were supposed to send images to a "fusion center," where at least two examiners "trained in identifying faces" using AI software had to agree on alleged matches before cops approached suspects.

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    • tagai tagai tagai tagpolicy tagpolicy tagpolicy tagartificial intelligence tagartificial intelligence tagartificial intelligence tagfacial recognition tagfacial recognition tagfacial recognition tagfourth amendment tagfourth amendment tagfourth amendment tagnew orleans tagnew orleans tagnew orleans tagpolice surveillance tagpolice surveillance tagpolice surveillance tagai tagai tagai tagpolicy tagpolicy tagpolicy tagartificial intelligence tagartificial intelligence tagartificial intelligence tagfacial recognition tagfacial recognition tagfacial recognition tagfourth amendment tagfourth amendment tagfourth amendment tagnew orleans tagnew orleans tagnew orleans tagpolice surveillance tagpolice surveillance tagpolice surveillance tagai tagai tagai tagpolicy tagpolicy tagpolicy tagartificial intelligence tagartificial intelligence tagartificial intelligence tagfacial recognition tagfacial recognition tagfacial recognition tagfourth amendment tagfourth amendment tagfourth amendment tagnew orleans tagnew orleans tagnew orleans tagpolice surveillance tagpolice surveillance tagpolice surveillance

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    • Ar chevron_right

      Cops pause use of flawed AI cameras secretly monitoring streets for suspects

      news.movim.eu / ArsTechnica • 19 May 2025

    New Orleans police have reportedly spent years scanning live feeds of city streets and secretly using facial recognition to identify suspects in real time—in seeming defiance of a city ordinance designed to prevent false arrests and protect citizens' civil rights.

    A Washington Post investigation uncovered the dodgy practice, which relied on a private network of more than 200 cameras to automatically ping cops' phones when a possible match for a suspect was detected. Court records and public data suggest that these cameras "played a role in dozens of arrests," the Post found, but most uses were never disclosed in police reports.

    That seems like a problem, the Post reported, since a 2022 city council ordinance required much more oversight for the tech. Rather than instantly detaining supposed suspects the second they pop up on live feeds, cops were only supposed to use the tech to find "specific suspects in their investigations of violent crimes," the Post reported. And in those limited cases, the cops were supposed to send images to a "fusion center," where at least two examiners "trained in identifying faces" using AI software had to agree on alleged matches before cops approached suspects.

    Read full article

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    • tagai tagai tagai tagpolicy tagpolicy tagpolicy tagartificial intelligence tagartificial intelligence tagartificial intelligence tagfacial recognition tagfacial recognition tagfacial recognition tagfourth amendment tagfourth amendment tagfourth amendment tagnew orleans tagnew orleans tagnew orleans tagpolice surveillance tagpolice surveillance tagpolice surveillance tagai tagai tagai tagpolicy tagpolicy tagpolicy tagartificial intelligence tagartificial intelligence tagartificial intelligence tagfacial recognition tagfacial recognition tagfacial recognition tagfourth amendment tagfourth amendment tagfourth amendment tagnew orleans tagnew orleans tagnew orleans tagpolice surveillance tagpolice surveillance tagpolice surveillance tagai tagai tagai tagpolicy tagpolicy tagpolicy tagartificial intelligence tagartificial intelligence tagartificial intelligence tagfacial recognition tagfacial recognition tagfacial recognition tagfourth amendment tagfourth amendment tagfourth amendment tagnew orleans tagnew orleans tagnew orleans tagpolice surveillance tagpolice surveillance tagpolice surveillance

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    • Ar chevron_right

      Cops pause use of flawed AI cameras secretly monitoring streets for suspects

      news.movim.eu / ArsTechnica • 19 May 2025

    New Orleans police have reportedly spent years scanning live feeds of city streets and secretly using facial recognition to identify suspects in real time—in seeming defiance of a city ordinance designed to prevent false arrests and protect citizens' civil rights.

    A Washington Post investigation uncovered the dodgy practice, which relied on a private network of more than 200 cameras to automatically ping cops' phones when a possible match for a suspect was detected. Court records and public data suggest that these cameras "played a role in dozens of arrests," the Post found, but most uses were never disclosed in police reports.

    That seems like a problem, the Post reported, since a 2022 city council ordinance required much more oversight for the tech. Rather than instantly detaining supposed suspects the second they pop up on live feeds, cops were only supposed to use the tech to find "specific suspects in their investigations of violent crimes," the Post reported. And in those limited cases, the cops were supposed to send images to a "fusion center," where at least two examiners "trained in identifying faces" using AI software had to agree on alleged matches before cops approached suspects.

    Read full article

    Comments

    • tagai tagai tagai tagpolicy tagpolicy tagpolicy tagartificial intelligence tagartificial intelligence tagartificial intelligence tagfacial recognition tagfacial recognition tagfacial recognition tagfourth amendment tagfourth amendment tagfourth amendment tagnew orleans tagnew orleans tagnew orleans tagpolice surveillance tagpolice surveillance tagpolice surveillance tagai tagai tagai tagpolicy tagpolicy tagpolicy tagartificial intelligence tagartificial intelligence tagartificial intelligence tagfacial recognition tagfacial recognition tagfacial recognition tagfourth amendment tagfourth amendment tagfourth amendment tagnew orleans tagnew orleans tagnew orleans tagpolice surveillance tagpolice surveillance tagpolice surveillance tagai tagai tagai tagpolicy tagpolicy tagpolicy tagartificial intelligence tagartificial intelligence tagartificial intelligence tagfacial recognition tagfacial recognition tagfacial recognition tagfourth amendment tagfourth amendment tagfourth amendment tagnew orleans tagnew orleans tagnew orleans tagpolice surveillance tagpolice surveillance tagpolice surveillance

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      Epic goes to court to force Fortnite back on US iOS

      news.movim.eu / ArsTechnica • 19 May 2025 • 1 minute

    After last month's bombshell legal ruling forcing Apple to allow the use of external payment processors for in-app purchases on iOS, Epic CEO and founder Tim Sweeney said Epic Games was "going to do everything we can to bring Fortnite back to the iOS App Store." That "everything" now includes a legal motion in the District Court of California seeking to force Apple to "accept any compliant version of Fortnite onto the US storefront of the App Store."

    Apple removed Fortnite from the App Store and terminated Epic's US App Store account in August 2020 after Epic snuck its famous Epic Direct Payments "hotfix" into the game (thereby setting off a yearslong legal battle ). On May 9, though, Epic used an iOS account for its Swedish subsidiary—which was recently used to take advantage of Europe's DMA policies —to submit a new version of Fortnite to the US App Store.

    Apple formally rejected that submission on May 15, saying in a letter shared by Epic that it believes the recent court rulings "do not diminish Apple’s bases and legal right to have terminated Epic Games’ [iOS developer account]." Even under that new ruling, Apple notes, the 2020 "hotfix" allowing Epic Direct Payments inside the app rather than via an external storefront would still violate Apple's current lawful restrictions on such practices.

    Read full article

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    • taggaming taggaming taggaming tagapple tagapple tagapple tagcourt tagcourt tagcourt tagepic tagepic tagepic tagepic games tagepic games tagepic games tagfortnite tagfortnite tagfortnite tagios tagios tagios taglegal taglegal taglegal taggaming taggaming taggaming tagapple tagapple tagapple tagcourt tagcourt tagcourt tagepic tagepic tagepic tagepic games tagepic games tagepic games tagfortnite tagfortnite tagfortnite tagios tagios tagios taglegal taglegal taglegal taggaming taggaming taggaming tagapple tagapple tagapple tagcourt tagcourt tagcourt tagepic tagepic tagepic tagepic games tagepic games tagepic games tagfortnite tagfortnite tagfortnite tagios tagios tagios taglegal taglegal taglegal

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    • Ar chevron_right

      Epic goes to court to force Fortnite back on US iOS

      news.movim.eu / ArsTechnica • 19 May 2025 • 1 minute

    After last month's bombshell legal ruling forcing Apple to allow the use of external payment processors for in-app purchases on iOS, Epic CEO and founder Tim Sweeney said Epic Games was "going to do everything we can to bring Fortnite back to the iOS App Store." That "everything" now includes a legal motion in the District Court of California seeking to force Apple to "accept any compliant version of Fortnite onto the US storefront of the App Store."

    Apple removed Fortnite from the App Store and terminated Epic's US App Store account in August 2020 after Epic snuck its famous Epic Direct Payments "hotfix" into the game (thereby setting off a yearslong legal battle ). On May 9, though, Epic used an iOS account for its Swedish subsidiary—which was recently used to take advantage of Europe's DMA policies —to submit a new version of Fortnite to the US App Store.

    Apple formally rejected that submission on May 15, saying in a letter shared by Epic that it believes the recent court rulings "do not diminish Apple’s bases and legal right to have terminated Epic Games’ [iOS developer account]." Even under that new ruling, Apple notes, the 2020 "hotfix" allowing Epic Direct Payments inside the app rather than via an external storefront would still violate Apple's current lawful restrictions on such practices.

    Read full article

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    • taggaming taggaming taggaming tagapple tagapple tagapple tagcourt tagcourt tagcourt tagepic tagepic tagepic tagepic games tagepic games tagepic games tagfortnite tagfortnite tagfortnite tagios tagios tagios taglegal taglegal taglegal tagios tagios tagios taglegal taglegal taglegal taggaming taggaming taggaming tagapple tagapple tagapple tagcourt tagcourt tagcourt tagepic tagepic tagepic tagepic games tagepic games tagepic games tagfortnite tagfortnite tagfortnite tagios tagios tagios taglegal taglegal taglegal taggaming taggaming taggaming tagapple tagapple tagapple tagcourt tagcourt tagcourt tagepic tagepic tagepic tagepic games tagepic games tagepic games tagfortnite tagfortnite tagfortnite

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    • Ar chevron_right

      Epic goes to court to force Fortnite back on US iOS

      news.movim.eu / ArsTechnica • 19 May 2025 • 1 minute

    After last month's bombshell legal ruling forcing Apple to allow the use of external payment processors for in-app purchases on iOS, Epic CEO and founder Tim Sweeney said Epic Games was "going to do everything we can to bring Fortnite back to the iOS App Store." That "everything" now includes a legal motion in the District Court of California seeking to force Apple to "accept any compliant version of Fortnite onto the US storefront of the App Store."

    Apple removed Fortnite from the App Store and terminated Epic's US App Store account in August 2020 after Epic snuck its famous Epic Direct Payments "hotfix" into the game (thereby setting off a yearslong legal battle ). On May 9, though, Epic used an iOS account for its Swedish subsidiary—which was recently used to take advantage of Europe's DMA policies —to submit a new version of Fortnite to the US App Store.

    Apple formally rejected that submission on May 15, saying in a letter shared by Epic that it believes the recent court rulings "do not diminish Apple’s bases and legal right to have terminated Epic Games’ [iOS developer account]." Even under that new ruling, Apple notes, the 2020 "hotfix" allowing Epic Direct Payments inside the app rather than via an external storefront would still violate Apple's current lawful restrictions on such practices.

    Read full article

    Comments

    • taggaming taggaming taggaming tagapple tagapple tagapple tagcourt tagcourt tagcourt tagepic tagepic tagepic tagepic games tagepic games tagepic games tagfortnite tagfortnite tagfortnite tagios tagios tagios taglegal taglegal taglegal taggaming taggaming taggaming tagapple tagapple tagapple tagcourt tagcourt tagcourt tagepic tagepic tagepic tagepic games tagepic games tagepic games tagfortnite tagfortnite tagfortnite tagios tagios tagios taglegal taglegal taglegal tagios tagios tagios taglegal taglegal taglegal taggaming taggaming taggaming tagapple tagapple tagapple tagcourt tagcourt tagcourt tagepic tagepic tagepic tagepic games tagepic games tagepic games tagfortnite tagfortnite tagfortnite

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